by Sean Seebach
When Alan Decker returns to the small town he and his sister grew up in, he realizes that the parts people play haven't changed, only the players. A new preacher arrives in town just as crazy events begin to occur and no one is sure whether or not he is to blame.
Alan tries to steer clear of the happenings, but is forced to get involved when his sister goes missing. He isn't afraid of any occult superstitions where his sister in concerned, but he is afraid she may have fallen off the wagon and returned to old bad habits.
Nothing is quite as it seems, and Alan is about to fall deeper into a world he isn't sure he even believes in.